The Best in Retro and Obscure Video Games
Episode 12 (I Have a Dream...cast)
July 13, 2010 06:12 PM PDT
9.9.99, it seems like only yesterday we witnessed one of the most impressive launches for a video game console in history, at a time when a "console launch" meant pre-ordering at best buy and hoping some cool games we're already available. The Dreamcast blew me away with it's stellar launch, and today, 11 years on, it's still impressive. Listen as we exam the rise and fall of the little white rectangle that could, a three year odyssey cut short by Sony's cruel hand. Plus a look into Sega's new console offering the "Sega Zone", Castlevania: Harmony of Despair, and Contra's nextgen reboot (that mysteriously isn't called contra).Episode 11 (Metroid Retrospective)
July 02, 2010 09:52 PM PDT
After examining various negative aspects of the gaming industry for the past 3 episodes, this week we've decided to get all warm and fuzzy with one of the most revered franchises of all time: the Metroid series. Sure, you all know the premise of the series, and it may not be the most obscure of choice; but dammit, we just couldn't help ourselves after Nintendo's recent return to form at E3. George Fagundes from Press Pause Radio joins us to discuss the ups and downs of the franchise, plus all the latest retro flavored news on this weeks episode of Pixel Dreams.Episode 10 (Peripheral Hell)
June 27, 2010 02:19 PM PDT
We've all owned one, that bizarre product that was meant to improve your video gaming experience, but ended in disappointment. In the pre-historic days before the internet, it was difficult to determine whether a peripheral was worthy of your dollar (or even worked properly), and this laissez-faire environment created a wealth of crap-tastic innovations. From the Atari Mindlink to the just announced Microsoft Kinect, we've got all the bases covered. Plus, all the latest "retro news" in this episode of Pixel Dreams.Episode 9 (Console Wars)
June 13, 2010 08:37 PM PDT
Sega or Nintendo? The question that philosophers have pondered for centuries. Blast Processing or Mode 7? Mario or Sonic? What the hell is a Turbografx 16? In this episode we're getting down and dirty into the 16-bit console wars, arguably the most high profile feud between video game systems in history. We're talking the SNES and the Genesis, sure, but who could leave out the lovable scamps Neo Geo and CD-i (ok, maybe not the last one). We'll also examine the role of the early adopter 32-bit consoles that couldn't, the 3DO and Atari Jaguar. All this, plus a healthy dose of retro gaming news in this hellish episode of Pixel Dreams.Episode 8 (Re-Shelled)
May 27, 2010 09:03 PM PDT
Technology be damned! We are back after almost a 2 month long hiatus to provide you with more classic gaming commentary and fuzzy feelings of nostalgia. This week we discuss the current state of retro games and their place within our modern era, with a healthy dose of catching up with the events and releases that passed in our absence. Don't call it a comeback, because we already did.Episode 7 (Brawlin' in the Free World)
March 21, 2010 12:49 PM PDT
After a week hiatus to recover from a Mega Man overdose, we are out of rehab and back online for the newest edition of Pixel Dreams!
The topic of the week is that most fondly remembered yet neglected of genres: the classic two dimensional Beat 'Em Up. Much like an 80s child star, this wildly popular genre dominated the arcade and home console scene in the 80s and 90s, yet fell into anonymity as fast as it rose to prominence. We discuss a lion's share of classic titles, from the obscure (Battle Circuit) to the seminal classics (the cherished Streets of Rage series). In the process, we weigh our opinions in on why the genre was so popular and why it is largely ignored in the world of modern gaming.
Final Fantasy II (SNES) finally reaches North American shores on Virtual Console! Unfortunately, nobody cares seeing as Castlevania: Rondo of Blood has completed it's 17 year old journey to reach us in the form it was meant to be played. We fawn appropriately. We also discuss yet another in a never ending stream of apologetic admittals of failure from our embattled friends at Sega.
Episode 6 (Mega Through the Ages)
March 07, 2010 08:06 PM PST
Travel generations with the Pixel Dreams crew as we discuss the history of the Mega Man franchise in celebration of Mega Man 10! We span three decades of gaming history, following the Blue Bomber across 8, 16, and 32 bit platforms with stops along the way for PC, Arcade, and others. Before we willingly drive each other to a state of delirium talking about Robot Masters and "Doctow Wiwey," we briefly chat about the retirement of Twin Galaxies founder Walter Day, as well as the Virtual Console release of Fatal Fury Special for Neo Geo.
Episode 5 (Intellivision Rules the Nation)
February 27, 2010 07:17 PM PST
Were taking a trip back to simpler times (again) to an era before Nintendo, during arguably the first console war. An epic clash of video game titans Intellivision, Atari 2600, and the Magnavox Odyssey. The topic for this week is Intellivision, an ambitious console with some great games that was plagued by bad marketing decisions. Plus impressions of the first NES platformer in 15 years, Battle Kid: Fortress of Peril, an game based on an Adidas shoe, and reviews of M.U.S.H.A (Genesis), Dark Arms (NeoGeo Pocket), and Shadow of the Ninja (NES).
Pixel Dreams is a video gaming podcast hosted by two twenty-something friends with a deep passion for all things retro. We try to be simple and concise, without all the cross-talking blather that so many podcasts become guilty of.
We strive to bring in-depth coverage of retro classics, as well as games you may not have heard of.
check out pixelpodcast.wordpress.com for original articles, show notes, and general information.
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